Tens por exemplo:
4 x Desert
3 x Dimir Aqueduct
7 x Snow-Covered Island
3 x Underground River
4 x Watery Grave
3 x Dreadship Reef
1 x Urza’s Factory
3 x Spell Burst
4 x Think Twice
4 x Remand
1 x Sudden Death
2 x Persecute
4 x Rewind
1 x Seize the Soul
1 x Careful Consideration
3 x Damnation
3 x Mystical Teachings
2 x Teferi, Mage of Zhalfir
1 x Draining Whelk
1 x Skeletal Vampire
1 x Extirpate
4 x Spell Snare
SIDEBOARD
2 x Extirpate
2 x Shadow of Doubt
1 x Trickbind
4 x Bottle Gnomes
1 x Damnation
1 x Persecute
1 x Dralnu, Lich Lord
1 x Haunting Hymn
1 x Commandeer
1 x Repeal
O deck consiste em:
The deck is a typical “draw-go” style deck, which almost never plays a spell at sorcery speed. The deck is full of countermagic, so if your opponent plays something threatening, you should be able to stop it. If you happen to have mana open at the end of your opponent’s turn, you can cast Mystical Teachings or Think Twice. Mystical Teachings can even fetch another Mystical Teachings, which ensures you never run out of gas. Eventually you play Teferi, Mage of Zhalfir, flashback Mystical Teachings to get Skeletal Vampire (which has flash thanks to Teferi and can therefore be fetched) and go in for the kill. In case a creature has slipped under your countermagic, you have Damnations at the ready. The sideboard holds Bottle Gnomes against Boros Deck Wins, amongst other cards.
The above version has a couple elements which are not shared by all Dralnu du Louvre versions, but which are interesting nonetheless. First of all, there actually is no Dralnu, Lich Lord maindeck! The namesake of the deck has been relegated to a sideboard slot. It’s not as strange as it sounds. Dralnu, Lich Lord was never a truly essential part of the deck. The core of the deck is countermagic and card advantage. Dralnu, Lich Lord just happened to be the way the deck usually chose to seal a game when it was gaining control, and because it was an original unexpected win condition, the deck got named after it (and it was born in the ’06 World Championships which was held at the Louvre in Paris). But Draining Whelk can fill the same game winner shoes just as well. I’m not going to change the deck name by the way, because Dralnu du Louvre has become a synonym for Blue-Black Control. Dralnu is still Dralnu even without Dralnu. Eh, well, I hope you get what I mean… Furthermore, this version has Spell Burst and Persecute maindeck, which is mostly a matter of personal preferences. Other versions often play Rune Snag.
Estou a traduzir, mas para o caso de perceberes o que já está escrito, fica por enquanto.
Outra versão, talvez mais jogada pode ser esta:
Dralnu du Louvre
Lands
4 Watery Grave
4 Underground River
3 Dimir Aqueduct
2 Dreadship Reef
7 Island
4 Desert
Creatures
3 Teferi, Mage of Zhalfir
1 Skeletal Vampire
1 Dralnu, Lich Lord
Spells
3 Spell Snare
4 Rune Snag
3 Mana Leak
1 Cancel
4 Remand
4 Think Twice
4 Mystical Teachings
1 Cremate
1 Last Gasp
1 Sudden Death
1 Seize the Soul
4 Repeal
Sideboard
4 Deathmark
1 Seize the Soul
2 Trickbind
2 Moonlight Bargain
1 Spell Snare
1 Cancel
2 Dreadship Reef
1 Darkblast
1 Shadow of Doubt
Mas o princípio é o mesmo.
De referir, mas tu já deves saber, que este deck é para Standart.
Fica bem
Alterado a 03-05-2007 13:11:41 por Marx