You may activate loyalty abilities of Teferi, Master of Time on any player’s turn any time you could cast an instant. +1: Draw a card, then discard a card. -3: Target creature you don’t control phases out. (Treat it and anything attached to it as though they don’t exist until its controller’s next turn.) -10: Take two extra turns after this one. Em português You may activate loyalty abilities of Teferi, Master of Time on any player’s turn any time you could cast an instant. +1: Draw a card, then discard a card. -3: Target creature you don’t control phases out. (Treat it and anything attached to it as though they don’t exist until its controller’s next turn.) -10: Take two extra turns after this one. |
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